Installing guard posts in several sites seemed to fix the problem, however. Even when there were no idle peasants (which the game manual states is when theft is most likely to occur), stocks in the granary and treasury would go missing. There were some AI issues that we found annoying, with a particular one being that peasants could turn into criminals at any time and start stealing from you. A gong pit will solve the problem for you, and a Falconer's post will do the job for the rats.ĭon't' forget to consider taxes, rations, gaining honour through holding jousts, getting married, putting up a church, and deciding how many masses you should hold - is that enough micro management for you? The bottom line is that if your people are unhappy, they will start leaving the castle and most of the time, it's hard to get people back in. Gong is pretty much a combination of all the smelly, gross stuff that comes out of animals and humans. You also have to make sure no "gong" and rats pollute your domain, otherwise, people will start leaving. However, getting a promotion has no effect on the upgrade of your troops. As you go up in rank, other buildings, troops and defences will become available. Aside from building castles and making your own economy work, the Kingmaker mode also has a promotion system that will allow the player to advance in rank by spending the honour your Lord accumulates. Kingmaker, on the other hand, allows players to go play a battle game set against various enemies. It includes some sieges, buildings (both economy and army) and, of course, special missions. The "Lost King" campaign allows the players to go through a series of tasks, allowing them to familiarise themselves with the different features of the game. The Path of War lets players pick between the Campaign mode and the Kingmaker mode. This mode will allow players to just build and build and build, with no specific goals and without enemies (press F1 if you want to shake things up a bit). Under the Free Build Mode, players are given a blank slate with a choice of several types of land to choose from (tropical island, rocky terrain, surrounded by rivers etc.). There is limited access to building types and features under this option but it increases as you progress through the campaign. You have the option of finishing certain tasks given to you under Sim Campaign. The first one focuses on creating a good economy for your King and features very little fuss on the military side of things. Players have two play options to choose from - the Path of Peace and the Path of War.
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